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The vehicles are modeled to closely resemble their counterparts in real life; however, certain parameters have been simplified or modified to fit game mechanics, and also better gameplay. World of Tanks has five different types of vehicles: light tanks, medium tanks, heavy tanks, tank destroyers, and self-propelled artillery. The game currently includes over 600 armored vehicles from Britain, China, Czechoslovakia, France, Germany, Italy, Japan, Poland, the Soviet Union, Sweden, and the United States. Each nation has a tech tree with at least one branch of vehicles ranging from tier I (lowest) to tier X; players progress by playing games in vehicles in a branch. Additional premium and collectors' vehicles are available outside the tech trees for cash or in-game credits.
World of Tanks
All vehicles can be customized to a certain degree, either visually or in terms of performance, with the majority of parts (such as tracks, guns, turrets, and engines) being modular parts purchased from the game's tech tree. Various two-tone and three-tone camouflage schemes are available for all tanks as well, including both historically accurate patterns and game-specific, custom variants. Camouflage is available for temporary use by paying with freely earned in-game credits, or for permanent use by paying with gold purchased in the World of Tanks store or won in an in-game event. Players can apply national flags, pre-designed slogans, and camouflage (that will slightly increase the chance of remaining undetected).
The Global Map is a collection of fronts on a map based on the real world. There are three fronts, one each for tiers 6, 8, and 10. Each front has provinces that generate gold for the clan that currently owns it. A clan may enter the global map by entering a tournament for a specific province, in which they compete against other clans and ultimately the current landowner.
The Japanese version has collaboration events related to the tank-battle anime series Girls und Panzer; by 2021 these events were extended to the other languages and servers. As of June 2017, Wargaming released two premium tanks based on the anime series Valkyria Chronicles on the East Asia server. Six voice packs featuring the characters from the anime and an expansion pack changing the tanks' look have also been released. In August 2017, Wargaming and World of Tanks announced a collaboration with the Swedish metal band Sabaton, shooting a World of Tanks drive-style video for Sabaton's song "Primo Victoria", and adding a tank named "Primo Victoria" to the game. This featured the Sabaton logo, with its crew having the visual likenesses of Sabaton members, and lead singer Joakim Brodén voicing the captain of the tank.
World of Tanks console and PC both collaborated with the makers of G.I. Joe to release in-game cosmetics that would make certain tanks resemble GI Joe vehicles, and exclusively on console, a playable version of two armored fighting vehicles from the G.I. Joe: A Real American Hero series, the M.O.B.A.T. and the H.I.S.S.
In May 2013, Wargaming announced World of Tanks Blitz, a mobile version of World of Tanks for tablets and smartphones using Windows 10, Android and iOS. The game allows 7v7 battles, as compared to the 15v15 battles on PC. The Closed Beta Test (CBT) started on 19 March and ended 3 April. World of Tanks Blitz was released (on iOS only) in May 2014 in European countries like Norway, Sweden, Finland, Denmark, and Iceland, with all other countries, at the time, awaiting launch. It was released on 27 June 2014 in North America (again, on iOS only). Beta testing of the Android version was released in Russia, with World of Tanks Blitz being released worldwide later on 4 December 2014.
The version is free-to-play for Xbox Live Gold subscribers, and includes a 7-day trial for Xbox Live Silver subscribers. Playing the game earns experience for tanks and accessories, and silver for buying tanks and equipment. Players can use gold, an in-game currency, to buy premium World of Tanks accounts, which in turn give players more experience and credits faster. Players can buy gold with real money in the later patches. Gold for premium accounts and tanks is the fastest method for progressing through the game. The Xbox 360 Edition is not connected with the PC game, with a separate user base and no crossplay.
A closed beta test began in early 2013, and E3 2013 attendees were invited to the beta after the game's announcement. The game was working on retail Xbox 360s by mid-May 2013. In late May 2013, Wargaming announced that they would be showing its first console game at E3 2013. The game was officially announced during Microsoft's E3 2013 press event. An open beta with 40 American and German tanks was scheduled to begin the weekend after E3 2013. The beta was for stress testing the servers and multiplayer matchmaking. Players could not buy gold in the open beta, but Wargaming provided free in-game gold to test the store, though this reset with the official release. British tanks were also available within the beta. About 60 total tanks were expected to be included in the full version. The open beta was released on 7 August 2013. The beta closed on 28 January 2014. All stats on all of the players who participated were reset. The people who participated in the beta got the game first when the full version came out on 12 February 2014.
On 18 February 2015, Wargaming announced that they were developing an Xbox One version of the game. The game was released on 28 July 2015. It supports cross-platform play between Xbox 360 and Xbox One. Players' status and progress can be transferred from the Xbox 360 version to the Xbox One version. Xbox Live regulations bar Wargaming from offering premium accounts as recurring subscriptions. Expansion released on 3 June 2014 includes Russian tanks. Wargaming West said that if the Xbox 360 version gets a "meaningful user base" then they will focus on the Xbox One edition.
According to a Wargaming official press release from September 2010, the number of World of Tanks users worldwide reached 700,000, including 500,000 users on Russian servers (350,000 active players), and 200,000 on Western servers (150,000 active players). The number of peak concurrent users exceeded 43,000 on Russian servers and 10,000 on Western servers. The average active gamer spent 3 hours 20 minutes playing the game every day; over 10,000,000 battles have been fought since September 2010. By January 2011, World of Tanks had recorded more than one million registrations worldwide (Europe, Russia and the United States). This milestone was reached in less than a year since the launch of the closed beta in Russia.
On 5 January 2011 there were 74,536 players simultaneously online on the Russian World of Tanks server, which, according to Wargaming, had become a world record amongst MMO games. The "Most players online simultaneously on one MMO server" world record was officially registered by Guinness World Records on 23 January 2011 and constituted 91,311 players. On 24 May 2011 total number of registrations for all three game servers reached 3 million players (2 million on Russian server and 1 million on Europe and North America).
As of December 2013, the game has 75 million registered players worldwide and a 1.1 million peak concurrent players. This is an increase of 15 million over the 60 million in June 2013 and 30 million over the 45 million in December 2012. In June 2013, Wargaming stated that they now have 60 million registered users for World of Tanks.
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz. 041b061a72